“The intrusion of video games into health related issues has not been restricted to physical maladies. In September 1982 the Journal of the American Medical Association reported a curious new psychiatric disorder that the authors terms ‘Space Invaders Obsession.’ The victims of this disorder were men about to be married, and it took the form of a fourfold (or greater) increase in the playing of Space Invaders in the few weeks preceding the marriage. One man insisted that the honeymoon be postponed for a few hours so that he could get in a few more games. The authors, researchers at the Duke University medical Center, asserted that the principal goal of the game – defending a home base against aliens – took on a special symbolic significance in the face of an impending marriage. (It also reported that, for whatever reason, gameplaying dropped dramatically following marriage.)
– Excerpt from Mind at Play: the Psychology of Video Games (1983) by Geoffrey R. Loftus and Elizabeth F. Loftus, 109