PDF of this: Playing Video Games helps me relax. – Google Forms
Data Visualization of Published Findings on Video Games and Aggression in Children 1995-1999
StandardData Visualization of Published Findings on Video Games and Aggression in Children 1995-1999 (n = 6). That is, only 6 published studies, specifically on the relationship between video games and aggressive behavior (review articles not included), were published in that time frame that I could find (via Web of Science). Subjects are mostly children and young adolescents, with two studies testing undergraduates.
You can see that, compared with the studies between 1984-1995, there is starting to be a little bit of variation with categories of findings.
Data Visualization of Published Findings on Video Games and Aggression in Children 1984-1995
StandardData Visualization of Published Findings on Video Games and Aggression in Children 1984-1995
n = 13
That is, only 13 published studies, specifically on the relationship between video games and aggressive behavior, existed in that time frame. Subjects are mostly children and adolescents, with two studies testing undergraduates.
A Note On Defining Violence in Entertainment for Research
StandardIn James Potter’s 1999 book On Media Violence, he explains that violence is a “primitive concept” in that “we know it when we see it” (63). Instead of using definitions, we use examples.
ex. It’s 100 degrees out, and those kids have nerf water guns! Oh look, she’s shooting her with a beam of water from that rifle. I’m so jealous, that looks like so much fun. <— Violent or not violent?
In the News! Mortal Kombat Video Game Playlist – 1993-1995
VideoCourtesy Mortal Kombat Secrets – MKSecrets.Net
How to do an online search – 1983
Standard“Frustration, Fun in Learning to Cope With High-Tech Revolution” – Los Angeles Times, Nov 27, 1983
“The computer revolution is affecting thousands of teachers and students in the Los Angeles County as they learn to cope with the new technology. The process can be thrilling, enlightening and inspiring. It can also be frustrating, infuriating and funny. Here are some reports.”
Army Uses Computers to Recruit Nintendo Generation – 1990
ImageEd Talks To Johnny About The Atom
Standard[deetronic talkin’] Just a note to add- In the post WWII years, comics featuring atomic power, atoms, superheroes and villains changed by atomic power, etc. were popular. It sort of makes this one fascinating, as Edison clearly caught on to what children were paying attention to, as well as giving us a sense of what they were paying attention to.
Madame Curie: “Please, professor, let me experiment with it!” And naturally Eskimos need power outlets in their igloo walls.
This is just amazing.
This is the front cover of the General Electric Company’s Adventures in Science Series, Inside The Atom, published in 1948. George Roussos was the illustrator. In the early days of nuclear energy projects such as this were deployed by the government and private industry not only to inform, but also to put a friendly face on atomic power. In the case of Inside The Atom, children in particular were the targets of this propaganda project. The intent was twofold, to ease the fears associated with atomic power and, to encourage young people to become familiar with a technology that would require future technicians and scientists for implementation and research.
You can view the entire comic and read more details about it by visiting the most excellent website, Comic Book+ here. A special h/t goes out to Quiof Thrul at Facebook for this way cool find.
Average Video Game Player Well-Adjusted, Survey Shows – 1984
Image“Average Video Game Player Well-Adjusted, Survey Shows” Los Angeles Times (1923-Current File); Feb 6, 1984; ProQuest Historical Newspapers: Los Angeles Times (1881-1990), pg. A6
overalls and garbage
StandardS. 1383 – Children’s Protection from Violent Programming Act of 1993 Senate Report
Hearing before the Committee on Commerce, Science, and Transportation – United States Senate – October 20, 1993
On discussing the qualities of television programming, and its damage to the American family, Senator Danforth admits he does not watch television, but:
It is clear to me, as a nonprofessional and non psychologist and non sociologist, that a good part of what has gone wrong in this country is due to our mass media- the coarsening of America; the fact that not only are people shooting people, children are shooting children; the collapse of the American family; the constant parade of stories of sex offenses by teachers against children, and on and on it goes. And it really is a cultural problem in America. And the great, great creator of culture in this country is the mass media, and particularly the medium of television….
The violence, the sex, the general sleaziness both of broadcast and cable television is really an outrage, and it is more than just something that shocks the basic sensitivities of people. I am absolutely convinced that it causes a major problem in the way we treat one another as Americans.
He also knows enough of what’s on television to know that there are constant black-tie ceremonies
where they honor themselves for what wonderful jobs they are doing and what wonderful benefits they are to this country.
But really:
I think somebody sponsor a sleaze award ceremony where people show up, not in black ties but in coveralls, dressed as garbage men…
Chairman: You have not been watching MTV. They do wear overalls and garbage.